MA in Creative & Cultural Entrepreneurship: Computing Pathway
Course
In London
Description
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Type
Course
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Location
London
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Duration
1 Year
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Start date
Different dates available
This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge. The Computing (games and entertainment) Pathway of the MA in Creative & Cultural Entrepreneurship allows you to build on a historical and theoretical understanding of cultural and creative industries and the development of a cultural economy to create your own creative initiatives, which might be research-based, policy-based, practice-based, or a combination of any or all of these. The MA will be taught in partnership by a number of departments within Goldsmiths and with key individuals and organisations in the creative and cultural industries sector. Our collective approach is to integrate entrepreneurship within the development of creative practices and to take a ‘creative’ approach to the development of new businesses and the infrastructure that supports them.
Facilities
Location
Start date
Start date
About this course
You should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in a relevant/related subject and/or high level professional experience in a discipline related to computing in the creative industries, including computer games, film/TV/video post-production, social media and the web, visualisation and computer graphics-based practices. When applying, please specify your preferred pathway i.e. Computing (games and entertainment). You must demonstrate in your written application and in interview that you have a capacity for
Reviews
Subjects
- Financial Training
- Financial
- Approach
- Options
- Market
- Entrepreneurship
- Computing
- IT
- IT Development
- Skills and Training
Course programme
MA in Creative & Cultural Entrepreneurship: Computing Pathway
