Unity 3D Game Development by Example

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Online

£ 10 VAT inc.

Description

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    Course

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    Online

  • Start date

    Different dates available

Learn how Unity3D “Thinks” by understanding Unity’s UI and project structure to start building fun games in Unity 3D right away.Unity3D by example will arm you with the basic skills needed to take your beginner level programming skills and transform yourself into a full-fledged game developer capable of making games on the web, PC, Mac, iPhone or Android, using Unity3D and the C# language.With Unity3D by Example, you will go from beginning as a C# programmer to a published, multi-platform game developer with a course of a few hours.Along the way, you’ll learn a lot about the multi-platform game engine Unity3D, starting with simply understanding how it works and building on that knowledge with each segment until you know everything there is to know about basic game building. It doesn’t stop there. Along the way you’ll also learn a little bit about game AI, game publishing and even learn how to become a part of the Unity 3D Community itself.Where you go from there is up to you, but with Unity3D by Example, you will be armed with the knowledge of the pros and the skills you need to be your own game publisher!About the Author
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Adam Maxwell is the Co-Founder of Skyward* Corp., a premier provider of game development services with a focus on providing quality game design and Unity based development expertise. Skyward is also an independent game developer in its own right, developing mobile game for Android and iOS using the Unity3D platform. Prior to forming Skyward with his business partners, Mr. Maxwell has lead a storied career in the industry, working as a game designer, producer or developer for companies such as Blizzard Entertainment, Activision, Microsoft, Gazillion Entertainment and Trion Worlds. He has shipped over a dozen games in his career, including games in the popular Warcraft, Diablo and Starcraft Franchises and the MMO’s Auto Assault and Rift. In the 17 years that Mr

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Online

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Different dates availableEnrolment now open

About this course

Understand the basic project structure and the other core elements of a Unity Game
Find out what it takes to build a “Scene” – a Unity3D game level
Jump into Unity Scripting as you learn to implement basic Interactivity
Discover the secrets of game audio (3D sounds and Music) in Unity3D
Master the Unity3D GUI and GUISkin system to create your own UI
Forge links between scenes to turn disparate levels into a cohesive game
Create High Score Lists and other user retention systems using Unity3D
Transform your PC or Mac game into an Android game using Unity3D’s multi-platform capabilities and Unity3D Pro for Android

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This centre's achievements

2021

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Project
  • 3D
  • 3d training
  • Animation
  • Javascript
  • Javascript training

Course programme

Learn how Unity Thinks 6 lectures 20:19 Understanding Unity UI Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Unity3D Project Structure Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Game Objects and Components Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Introducing Monodevelop Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Creating Your First Component Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Pro-Tips: Understanding a Monobehaviour Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Learn how Unity Thinks 6 lectures 20:19 Understanding Unity UI Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Unity3D Project Structure Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Game Objects and Components Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Introducing Monodevelop Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Creating Your First Component Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Pro-Tips: Understanding a Monobehaviour Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Understanding Unity UI Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Understanding Unity UI Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Understanding Unity UI Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Understanding Unity UI Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Understand the Scene View
  • Get familiar with the Project View
  • Understand the Hierarchy View
Unity3D Project Structure Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Unity3D Project Structure Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Unity3D Project Structure Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Unity3D Project Structure Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Examine the Unity3D Project Structure
  • Create a Unity3D Project
Game Objects and Components Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Game Objects and Components Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Game Objects and Components Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Game Objects and Components Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Create a Unity3D GameObject
  • Rename a GameObject
  • Add a Component to a GameObject
Introducing Monodevelop Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Introducing Monodevelop Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Introducing Monodevelop Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Introducing Monodevelop Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Edit a Component in Monodevelop
  • Understand the Monodevelop UI
Creating Your First Component Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Creating Your First Component Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Creating Your First Component Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Creating Your First Component Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Create a Unity3D C# script Component
  • Attached a newly created C# Script to a GameObject
Pro-Tips: Understanding a Monobehaviour Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Pro-Tips: Understanding a Monobehaviour Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Pro-Tips: Understanding a Monobehaviour Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Pro-Tips: Understanding a Monobehaviour Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.
  • Add Variables to your newly created C# Script
  • Extend a newly created Unity3D C# Script with a new method
  • Learn to use a Transform of a GameObject in C# to perform basic animation
Building a Scene. 5 lectures 13:38 Creating and Loading Scenes Create the specific levels your game will need. Create a new scene for your main menu UI, save it and add it to the game's build settings so it officially becomes part of your game.
  • Create a Scene
  • Name and Save a Scene
  • Add Your Scene to the Build Settings
Building and Manipulating GameObjects Your game has no visual elements. Build GameObjects you can see in a game by using several existing 3D assets to build 4 Reactor Core GameObjects.
  • Create a GameObject
  • Child one GameObject to another
  • Duplicate a GameObject
Using Components in GameObjects Your custom behaviours aren't connected to in-game objects. Take your inert GameObjects and combine them with code you wrote earlier to bring your GameObjects to life.
  • Add Your Component to the GameObject
  • Populate the Component with links to in-game Objects
Building and Using Prefabs You need to rapidly repeat work you have already done...

Additional information

Basic knowledge of Game Development is expected

Unity 3D Game Development by Example

£ 10 VAT inc.