Unity 3D Game Development by Example
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Online
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Online
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Learn how Unity3D “Thinks” by understanding Unity’s UI and project structure to start building fun games in Unity 3D right away.Unity3D by example will arm you with the basic skills needed to take your beginner level programming skills and transform yourself into a full-fledged game developer capable of making games on the web, PC, Mac, iPhone or Android, using Unity3D and the C# language.With Unity3D by Example, you will go from beginning as a C# programmer to a published, multi-platform game developer with a course of a few hours.Along the way, you’ll learn a lot about the multi-platform game engine Unity3D, starting with simply understanding how it works and building on that knowledge with each segment until you know everything there is to know about basic game building. It doesn’t stop there. Along the way you’ll also learn a little bit about game AI, game publishing and even learn how to become a part of the Unity 3D Community itself.Where you go from there is up to you, but with Unity3D by Example, you will be armed with the knowledge of the pros and the skills you need to be your own game publisher!About the Author
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Adam Maxwell is the Co-Founder of Skyward* Corp., a premier provider of game development services with a focus on providing quality game design and Unity based development expertise. Skyward is also an independent game developer in its own right, developing mobile game for Android and iOS using the Unity3D platform. Prior to forming Skyward with his business partners, Mr. Maxwell has lead a storied career in the industry, working as a game designer, producer or developer for companies such as Blizzard Entertainment, Activision, Microsoft, Gazillion Entertainment and Trion Worlds. He has shipped over a dozen games in his career, including games in the popular Warcraft, Diablo and Starcraft Franchises and the MMO’s Auto Assault and Rift. In the 17 years that Mr
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About this course
Understand the basic project structure and the other core elements of a Unity Game
Find out what it takes to build a “Scene” – a Unity3D game level
Jump into Unity Scripting as you learn to implement basic Interactivity
Discover the secrets of game audio (3D sounds and Music) in Unity3D
Master the Unity3D GUI and GUISkin system to create your own UI
Forge links between scenes to turn disparate levels into a cohesive game
Create High Score Lists and other user retention systems using Unity3D
Transform your PC or Mac game into an Android game using Unity3D’s multi-platform capabilities and Unity3D Pro for Android
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Subjects
- Project
- 3D
- 3d training
- Animation
- Javascript
- Javascript training
Course programme
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Understand the Scene View
- Get familiar with the Project View
- Understand the Hierarchy View
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Examine the Unity3D Project Structure
- Create a Unity3D Project
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Create a Unity3D GameObject
- Rename a GameObject
- Add a Component to a GameObject
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Edit a Component in Monodevelop
- Understand the Monodevelop UI
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Create a Unity3D C# script Component
- Attached a newly created C# Script to a GameObject
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Add Variables to your newly created C# Script
- Extend a newly created Unity3D C# Script with a new method
- Learn to use a Transform of a GameObject in C# to perform basic animation
- Create a Scene
- Name and Save a Scene
- Add Your Scene to the Build Settings
- Create a GameObject
- Child one GameObject to another
- Duplicate a GameObject
- Add Your Component to the GameObject
- Populate the Component with links to in-game Objects
Additional information
Unity 3D Game Development by Example