Unity 3D Location Based Game Development with Mapbox

Course

Online

£ 15 + VAT

Description

  • Type

    Course

  • Methodology

    Online

  • Start date

    Different dates available

Mapbox Unity 3D Essentials by DevslopesLearn how to build experiences for exploring the world with Mapbox. Add location into any game with their mapping, navigation, and location search SDKs. Harness the power of location like Pokémon GO, Ingress, & Zombies, Run! These videos were produced in collaboration with the good folks at Mapbox.This Unity course is for beginners & seasoned programmers!You'll learn what Mapbox can do, how to add the Mapbox SDK to your Unity 3D projects, then build some amazing games that leverage the power of location and maps.First off, you’ll build PocketDroids GO where your players will capture Droids into their collection, based on real-time location data which is seamlessly integrated into the game with Mapbox. You’ll build both a main world scene as well as a capture scene where players can attempt to capture rogue bots in the wild.Moving on, you’ll build another game called Drenches of War – a super fun, portable, defense game. You’ll learn all about ARTabletopKit from Mapbox so that you can get your drench on anywhere there’s a flat surface! Defend a city from hordes of oncoming enemies bent on soaking you and your home base. We’ll be dynamically generating buildings and obstacles with Mapbox’s Terrain Vector Tile system and their curated Points of Interest.Here are some of the things you will learn:Installation & Setup
Creating a map in Unity
Customising a map in Mapbox Studio
Location Providers
Vector Tiles
Terrain
Custom Visualizers
AR Root, MapHolder, & FocusSquare
Location-based AI for Enemy motion
Utilizing Mapbox’s Points of InterestNow is the time to learn how Mapbox adds more powerful and engaging experiences to your games!Who is the target audience?Game developers who want to add location-based game play to their Unity games

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

Integrate the Mapbox SDK into Unity 3D games
Generate Custom 3D Maps
Use Points of Interest to Make Real-World Experiences

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This centre's achievements

2021

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The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 4 years

Subjects

  • Project
  • 3D
  • 3d training

Course programme

PocketDroids GO 29 lectures 05:54:43 PocketDroids GO! Promo What is Mapbox? Setting up the project Styling our map with Mapbox Studio Setting up our map Building the UI Putting our player on the map Creating the Droid class Singletons and the DroidFactory Capture Scene Prep Creating & Implementing the GameManager Improving the UI Controller Introduction to Vector Tile Factories Creating the XP Bonus Prefab Points of Interest and Game Object Modifiers Adding Audio to the World Scene Building the Capture scene Creating the Override Orb object Setting up the Override Orb Script Intro to Platform Dependent Compilation Throwing the Orb Handling Orb Collisions Override Orb Respawn and Limitations Building the capture scene UI Controlling the Capture scene UI Transitioning Between Scenes Saving & Loading Player Data Project wrap up and student challenges Mapbox Unity 3D Essentials Overview PocketDroids GO PocketDroids GO! Promo PocketDroids GO! Promo PocketDroids GO! Promo What is Mapbox? What is Mapbox? What is Mapbox? What is Mapbox? Setting up the project Setting up the project Setting up the project Setting up the project Styling our map with Mapbox Studio Styling our map with Mapbox Studio Styling our map with Mapbox Studio Styling our map with Mapbox Studio Setting up our map Setting up our map Setting up our map Setting up our map Building the UI Building the UI Building the UI Building the UI Putting our player on the map Putting our player on the map Putting our player on the map Putting our player on the map Creating the Droid class Creating the Droid class Creating the Droid class Creating the Droid class Singletons and the DroidFactory Singletons and the DroidFactory Singletons and the DroidFactory Singletons and the DroidFactory Capture Scene Prep Capture Scene Prep Capture Scene Prep Capture Scene Prep Creating & Implementing the GameManager Creating & Implementing the GameManager Creating & Implementing the GameManager Creating & Implementing the GameManager Improving the UI Controller Improving the UI Controller Improving the UI Controller Improving the UI Controller Introduction to Vector Tile Factories Introduction to Vector Tile Factories Introduction to Vector Tile Factories Introduction to Vector Tile Factories Creating the XP Bonus Prefab Creating the XP Bonus Prefab Creating the XP Bonus Prefab Creating the XP Bonus Prefab Points of Interest and Game Object Modifiers Points of Interest and Game Object Modifiers Points of Interest and Game Object Modifiers Points of Interest and Game Object Modifiers Adding Audio to the World Scene Adding Audio to the World Scene Adding Audio to the World Scene Adding Audio to the World Scene Building the Capture scene Building the Capture scene Building the Capture scene Building the Capture scene Creating the Override Orb object Creating the Override Orb object Creating the Override Orb object Creating the Override Orb object Setting up the Override Orb Script Setting up the Override Orb Script Setting up the Override Orb Script Setting up the Override Orb Script Intro to Platform Dependent Compilation Intro to Platform Dependent Compilation Intro to Platform Dependent Compilation Intro to Platform Dependent Compilation Throwing the Orb Throwing the Orb Throwing the Orb Throwing the Orb Handling Orb Collisions Handling Orb Collisions Handling Orb Collisions Handling Orb Collisions Override Orb Respawn and Limitations Override Orb Respawn and Limitations Override Orb Respawn and Limitations Override Orb Respawn and Limitations Building the capture scene UI Building the capture scene UI Building the capture scene UI Building the capture scene UI Controlling the Capture scene UI Controlling the Capture scene UI Controlling the Capture scene UI Controlling the Capture scene UI Transitioning Between Scenes Transitioning Between Scenes Transitioning Between Scenes Transitioning Between Scenes Saving & Loading Player Data Saving & Loading Player Data Saving & Loading Player Data Saving & Loading Player Data Project wrap up and student challenges Project wrap up and student challenges Project wrap up and student challenges Project wrap up and student challenges Mapbox Unity 3D Essentials Overview Mapbox Unity 3D Essentials Overview Mapbox Unity 3D Essentials Overview Mapbox Unity 3D Essentials Overview Drenches of War 22 lectures 04:11:56 Introduction to Drenches of War and Mapbox AR Setting up the project and Mapbox SDK Creating and applying a Mapbox Studio Style Mapbox Image and Terrain Factories Launching water balloon projectiles Setting up the UI and the GameManager Enemy tanks Debug Land & Paintballs The Tank Factory The SpawnOnMap script Points of Interest (POIs) Adding Sound...

Additional information

Must have a Mac or PC for Unity game development A basic knowledge of Unity 3D

Unity 3D Location Based Game Development with Mapbox

£ 15 + VAT