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Computer Science for Games BSc (Hons)

Bachelor's degree

In Sheffield ()

£ 9,250 VAT inc.

Description

  • Type

    Bachelor's degree

  • Duration

    4 Years

• Have the opportunity to study abroad — Erasmus funding is available for European placements.Study the skills and techniques demanded by the games industry, such as programming, software engineering and optimisation, mathematics and the use of games hardware on desktop, consoles and mobile platforms. Master project management techniques and tools used within the games industry and design your own games in the world's largest PlayStation® teaching lab. In 2018 we were named 'Best Educational Institution' by TIGA, the independent games association. The award recognises our games courses for being world leading, having strong links with industry, and leading its students into graduate roles.

About this course

• Develop advanced programming skills, using C++ as the core language throughout the course.
• Use industry-standard APIs such as Microsoft's DirectX, Unity, Unreal, Corona, OpenGL, Android SDK and iOS.
• Learn about 3D graphics, computer architecture, game engines and game industry business models.

There are opportunities to study abroad at one of our partner universities with the possibility of funding through the Erasmus programme.

This must include at least 64 points from two A levels or equivalent BTEC National qualifications. For example:BBC at A Level.DMM in BTEC Extended Diploma.A combination of qualifications, which may include AS Levels, EPQ and general studies

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Subjects

  • Design
  • Project
  • Industry
  • Creative Skillset
  • Computer Society
  • Advanced Programming
  • Programming skills
  • C++
  • Language
  • Microsoft's DirectX

Course programme

Course summary

Study on a course with industry accreditation from Creative Skillset, TIGA and the British Computer Society.

You learn and are assessed through
  • lectures
  • reports
  • individual coursework
  • presentations
  • group work
  • examinations
  • final year project
  • demonstrations
  • structured walkthroughs
Work placements

You will have the opportunity to arrange a year-long work placement in between your second and third years. This gives you a real-world experience to prepare you for your future career.
In previous years, students have taken placements at
  • Sony (SCEE)
  • Team17
  • SN Systems
  • SI Games
  • Autodesk
  • Dumpling Design
  • Jollywise Media
  • 3Squared
  • Supermassive
  • Sumo Digital
Networking opportunities

We work in close partnership with games companies such as Sumo Digital, SN Systems and Sony Computer Entertainment Europe (SCEE). They provide equipment and input into the design, development and delivery of the course, ensuring we teach the very latest topics. For example, industry speakers give talks on specialist topics and offer employability advice.We've been awarded PlayStation®First status by Sony (SCEE), providing unique access to PlayStation® professional development hardware (dev-kits) and software (SDK) and equipping students with industry-relevant game development skills across PlayStation® 4 and PlayStation® VR.**Live projects**If you do well in the first two years, you will be eligible for transfer to our related MComp course, an integrated masters course that provides additional depth of study and increased industrial involvement. You may also be selected to work within Steel Minions, our own commercially licensed game development studio, and take part in small-scale commercial development projects

Computer Science for Games BSc (Hons)

£ 9,250 VAT inc.