Create Game Assets with Blender and Substance Painter

Training

Online

up to £ 100

Description

  • Type

    Training

  • Methodology

    Online

  • Class hours

    7h

  • Start date

    Different dates available

"In this course you’ll learn to use the Blender 3D modeling tools to create a high resolution model of an M249 Machine Gun. You'll learn retopology techniques in Blender that will allow you to create a low-poly version of your high-poly object. You’ll also learn how to...  -Create a Color ID map using the Blender Vertex Paint tools -Bake Normal and Ambient Occlusion maps in Blender 3D and Substance Painter -Assign materials in Substance Painter based on a Color ID map created in Blender 3D -Import your Blender 3D models into Unity -Assign PBR textures to objects in UnityCreate Your Own Game Assets!Learning to create your own game assets in Blender opens the door for you to create the incredible video games you've always dreamed of. Blender 3D is free to download and use for any purpose and has proven itself to be a powerful tool for independent and commercial projects all over the world.Blender provides an excellent low-cost way to learn the fundamentals of 3D modeling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industry.If you've ever wanted to to use Blender to create high quality assets for video games, then this course is for you. "

Facilities

Location

Start date

Online

Start date

Different dates availableEnrolment now open

About this course

"Create high polygon 3d models in Blender and use retopology techniques to make low poly versions suitable for video game engines.Bake texture maps in Blender and Substance Painter.Use PBR texturing tools to create realistic textures for game models."

This course is designed for students who have some experience with Blender and would like to expand their skills to create assets for video games.

You should know the basics of the Blender interface and navigation tools.

"-100% online -Access to the course for life -30 days warranty money back -Available from desktop or mobile app -Can begin and finish the course any time -Can repeat the course any times"

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Reviews

This centre's achievements

2020

All courses are up to date

The average rating is higher than 3.7

More than 50 reviews in the last 12 months

This centre has featured on Emagister for 3 years

Subjects

  • Painter
  • map
  • Blender
  • 3d training
  • Blender 3D
  • model
  • Materials
  • 3D
  • Blender Training
  • Blender shapes
  • Blender software
  • Blender Tutorial
  • Rendering tools
  • Render scenes
  • Rendering
  • Models
  • Modelling tools
  • Scene Design
  • 3D CAD
  • 3D drawing

Course programme

"Introduction
Introduction
Modeling the High-Poly Gun
Using Reference Images
Modeling the Base Shape
Beginning the Hand Grip
The Hand Grip and Trigger
Using Modifiers
Starting the Muzzle
Continuing the Muzzle
Building up the Front of the Gun
Continuing with the Front of the Gun
Modeling the Sight
Modeling Complex Shapes
Beginning the Scope Mount
Continuing the Scope Mount
Adding Small Details
Modeling the Scope
Creating a Hexagonal Grid
Detailing the Scope
Using the Path Tool
Adding More Detail
More Booleans
Adding Fill Pieces
Modeling the Shoulder Rest
Continuing the Shoulder Rest
Detailing the Shoulder Rest
Sculpting Final Details
Retopology for the Low-Poly Gun
Beginning the Retopology
Retopologizing the Shoulder Rest
Beginning the Scope Retopology
Finishing the Retopo of the Scope
Reducing High Poly Objects
Continuing the Retopology
Finishing the Retopology
Texturing with Substance Painter
UV Mapping the Gun
Baking Texture Maps in Blender
Creating a Color ID Map
Importing to Substance Painter
Applying Materials in Substance Painter
Finishing the Materials in Substance Painter
Using Smart Materials in Substance Painter
Bringing the Files into Unity
Lighting and Reflections in Unity"

Create Game Assets with Blender and Substance Painter

up to £ 100