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The Introduction to Motion Course

Course

In Manchester ()

£ 645 + VAT

Description

  • Type

    Intensive workshop

  • Level

    Beginner

  • Class hours

    8h

  • Duration

    3 Days

This three-day, hands-on Introduction to Motion Training Course starts with motion graphics fundamentals and moves into compositing, animation, and the world of 3D.

Explore new intelligent templates to quickly and flexibly create high-quality effects, titles, transitions, and generators as well as create rigs to adjust related parameters with a single control.

About this course

- Creating Smart Motion Templates and publishing them to Final Cut Pro X.
- Creating parameter rigs to quickly adjust related parameters with a single control.
- Understanding behavior-based animation.
- Using keyframes to create animation.
- Creating content with Generators, shapes and paint strokes.
- Stabilizing and tracking media.
- Animating cameras and using advanced 3D features.

This Motion class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction.

Students should have the following prerequisite knowledge prior to attending the course:

- Knowledge of OS X and basic computer navigation
- Basic knowledge of editing and motion graphics terminology is highly recommendedhighly recommended

There is no professional certification at this time.

Firstly, we are long established as part of the post-production industry, and therefore have an excellent understanding of the market, and the skills that post-production staff need to have. We are not purely a training company, with other divisions of the group having a huge presence in the industry.

Secondly, unlike a lot of our competitors that provide training to the post-production industry, many of the courses we run are fully approved and certified, and will give you a recognised qualification if you pass the exam (more on this later).

We do not do general training – our courses are all industry specific, and we are experts in this field.

Thirdly, we're situated in the heart of London's post-production district – where better place to train on post-production technology?

Fourthly, the team here is friendly, helpful, efficient, understanding, flexible and approachable, and the trainers, as well as being all of the above, are fully qualified and certified, and all have significant industry experience and kudos as editors / talent in their own right.

The professional courses we run are usually Manufacturer Certified - the ones that aren't are still Industry Approved. This means that you will get certification or experience with the relevant manufacturer or software and proving your level of expertise if you pass the exam.

You can be assured of training to the highest possible standard, with your trainer being a qualified expert with significant current experience both professionally and as a trainer.

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Reviews

Subjects

  • Motion graphics
  • Effects

Teachers and trainers (1)

Alan Bradbury

Alan Bradbury

Trainer

Course programme

The Introduction to Motion Course (Motion101)

This three-day, hands-on Introduction to Motion Training Course starts with motion graphcs fundamentals and moves into compositing, animation, and the world of 3D.

Explore new intelligent templates to quickly and flexibly create high-quality effects, titles, transitions, and generators as well as create rigs to adjust related parameters with a single control.

Lesson 1 Getting Around Motion

  • Following a New Paradigm
  • Opening Motion
  • Importing Video
  • Setting a Play Range
  • Transforming and duplicating a clip
  • Adding Effects
  • Hiding and Showing the project pane
  • Stylising with Filters
  • Framing with a Mask
  • Compositing with a blend mode
  • Adding text
  • Animating with Text
  • Using Library Content
  • Arranging Layers
  • Using Function Keys
  • Outputting Projects


Lesson 2 Building a Composite

  • Setting Up a Project
  • Creating a Background Using the Inspector
  • Using Photoshop Files
  • Compositing with Blend modes and Filters
  • Editing in Motion
  • Making Overwrite edits
  • Managing timeline tracks
  • Applying masks
  • Using clones
  • Importing Motion projects


Lesson 3 Creating Animation With Behaviours

  • Adding Basic motion Behaviours
  • Stacking Behaviours
  • Using basic motion behaviours in 3D
  • Using simulation behaviour
  • Applying parameter behaviours
  • Cloning a group
  • Combining Behaviour
  • Adding a Light



Lesson 4 Animating with Keyframes

  • Recording Keyframes
  • Changing keyframes Interpretation
  • Setting Keyframes manually
  • Using keyframes on multiple parameters
  • Working with multiple keyframe curves
  • Animating crop with keyframes



Lesson 5 Creating Content with Generators, Shapes and Paint Strokes

  • Drawing Shapes
  • Creating a background with a generator
  • Searching for Content
  • Modifying Animated content
  • Masking with images
  • Importing vecor graphics
  • Working with paint strokes
  • Using Shape behaviours
  • Using the Bezier Tool


Lesson 6 Creating Text Effects

  • Creating
  • Formatting and Styling text layers
  • Saving and applying Text Style Presets
  • Duplicating, Editing and aligning text layers
  • Applying Text behaviours
  • Using the glyph tool
  • Saving a text Animation favourite and adding Motion blur


Lesson 7 Working with Particle Emitters and Replicators

  • Using Emitters to make particle systems
  • Adjusting emitter and cell controls in the inspector
  • Adding Cells
  • Using Emitters from the library
  • Replicating Elements
  • Modifying Replicator Presets


Lesson 8 Using Audio

  • Importing Audio
  • Setting Markers and Keyframes in the audio editor
  • Working with Audio and video
  • Editing to the beat
  • Animating with Audio

Lesson 9 Speed Changes and Optical Flow

  • Creating Constant speed changes
  • Using frame blending and optical flow
  • Creating speed ramps with keyframes
  • Creating speed Effects with Retiming behaviours
  • Using Time Filters


Lesson 10 Stabilising, tracking and Keying

  • Tracking and stabilising a shot
  • Keying Green-screen Footage
  • Creating Garbage masks
  • Correcting color for seamless compositing


Lesson 10 Publishing Smart Templates for Final Cut Pro X

  • Setting up the Final Cut Pro project
  • Working with Effects Presets
  • Modifying effects presets
  • Creating smart motion templates
  • Completing the animation
  • Using Build in and build out markers
  • Publishing Parameters


Lesson 11 Rigging and Publishing Widgets

  • Rigging a checkbox Widget
  • Modifying
  • Testing and Publishing a Widget
  • Deconstructing a transition project
  • Rigging a Pop-up Widget
  • Using the link parameter Behaviour
  • Creating a Final Cut Widget
  • Rigging the slider Widget
  • Publishing Widgets and Parameters


Lesson 12 Building a 3D Scene

  • Making 3D Transformations in the Canvas
  • Converting 2D groups to 3D
  • Adding and Working with Cameras
  • Arranging and Modifying groups and Layers in 3D space and Mixing 2D and 3D groups


Lesson 13 Animating Cameras and Using Advanced 3D features

  • Animating a Camera with Behaviours
  • Using advanced 3D features
  • Working with Depth of Field
  • Turning on Reflections
  • Using Lights and Shadows and Exporting Advanced 3D features

The Introduction to Motion Course

£ 645 + VAT