Media and Creative Industries MA
-
You will get best lifetime experience in Loughborough University. There are no faults in the campus. Students union make the stay of students comfortable.
← | →
-
The staff members are always willing to help with coursework, lecture. The campus is very safe for everyone.
← | →
-
I found environment quite healthy, friendly and helpfull. Opportunities from various fields and interests knocks your door. It constantly tends to improve and is very strong and valued in engineering industries.
← | →
Master
In Loughborough
Description
-
Type
Master
-
Location
Loughborough
Overview
Our MA Media and Creative Industries programme will enable you to develop a detailed understanding of media and cultural theories, history, cultural policy, gender, and social movements in one of the world’s principal cities for communications and media.
Our popular MA Media and Creative Industries programme examines the ways in which individuals, groups, and organisations produce, consume and use media to fashion identities and forge relationships.
You will develop a detailed understanding of media and cultural theories, whilst considering the influence of history, cultural policy, gender, language, race, sexuality and social movements. In addition, you will gain hands on experience of identifying, framing and resolving practice oriented and real-world based challenges and problems, using creativity, critical enquiry and appropriate tools to achieve valuable and relevant solutions.
You will learn from a passionate faculty of leading professionals and academics, offering a vibrant insight into the media and creative industries, through the sharing of specialised knowledge in information science, law, anthropology, political economy, political and social theory, ethnic studies and more.
Our location is ideal for the Institute of Media and Creative Industries to be located. London is the base for many of the UK’s leading newspapers, including The Guardian, The Financial Times, and The Economist. In the audio-visual sector, London is headquarters to the British Broadcasting Corporation (BBC), which is the world’s oldest national broadcasting organisation, and BT Sport.
Su Yan
Hear from Su Yan about studying within the Institute for Media and Creative Industries and what postgraduate life is like at Loughborough University London.
What makes this programme different?
Study with a top 5 UK university for media and film studies (Guardian University Guide, 2019)
Discover the latest developments in media and the creative industries
Facilities
Location
Start date
Start date
About this course
Your personal and professional development
Future career prospects
Graduates from MA Media and Creative Industries are highly-qualified to work in a variety of media and communication roles within the public, private or third-sector, ranging from sport, gaming and technology, to press, policy and community-led initiatives.
Graduates will also have the opportunity to enhance their knowledge and career prospects further by undertaking an MPhil or PhD programme.
Your personal development
The careers and employability support on offer at Loughborough University London and has been carefully designed to give you the best possible chance of securing your dream role.
Loughborough University London is the first of its kind to develop a suite of careers-focused activities and support that is positioned as the underpinning of every student’s programme. Opportunities include employability assessments, group projects set by a real businesses and organisations, company site visits and organisation-based dissertation opportunities.
Reviews
-
You will get best lifetime experience in Loughborough University. There are no faults in the campus. Students union make the stay of students comfortable.
← | →
-
The staff members are always willing to help with coursework, lecture. The campus is very safe for everyone.
← | →
-
I found environment quite healthy, friendly and helpfull. Opportunities from various fields and interests knocks your door. It constantly tends to improve and is very strong and valued in engineering industries.
← | →
Course rating
Recommended
Centre rating
Student
Student
Annonymous
Annonymous
Annonymous
Student
This centre's achievements
All courses are up to date
The average rating is higher than 3.7
More than 50 reviews in the last 12 months
This centre has featured on Emagister for 13 years
Subjects
- Value chain
- Social Movements
- Verbal Communication
- Law
- Broadcasting
- Innovation
- Primary
- IT Law
- Presentation
- IT
- Teaching
- Ethics
- Design
- Art
- Appreciation
- Global
- University
- Project
- Planning
- Industry
- Writing
- Team Training
- Communication Training
- Media
- Critical Thinking
Course programme
What you'll study
You will learn from the most influential thought leaders, pioneering researchers and creative innovators, exposing you to the latest theories and developments from across your discipline.
- Compulsory
- Optional
Media and Creative Industries: Critical Perspectives
Media and Creative Industries: Critical Perspectives
Our Media and Creative Industries: Critical Perspectives module will include teaching of the following topics:
- Defining media and creative industries;
- Ownership, concentration and control in media and creative industries;
- Innovation and technological change;
- Media and creative markets;
- Business models in media and creative industries;
- Copyright;
- Global media cities;
- Clustering of media and creative industries;
- Media and cultural policy.
- The aim of this module is to introduce you to key critical debates relating to the economics of media and creative industries and their social, cultural and political implications.
On completion of this module, you should be able to:
- Understand how and why the media and creative industries have been defined;
- Understand the importance of industrial structure in media and creative industries;
- Understand the implications of innovation and technological change for media and creative industries;
- Understand changing business models in media and creative industries;
- Understand the importance of copyright and how this is affected by technological change;
- Understand why media and creative industries cluster in particular spaces and cities;
- Understand the globalisation of media and creative industries;
- Understand media and cultural policy;
- Identify, debate and evaluate relevant critical perspectives on media and creative industries;
- Systematically assess the implicit theoretical assumptions of contrasting perspectives;
- Use critical perspectives to analyse emerging trends in media and creative industries;
- Communicate effectively in speech and writing, with academic and non-academic audiences;
- Engage in critical reasoning, debate and argumentation;
- Assess the empirical validity of competing perspectives;
- Manage time and resources effectively;
- Synthesise different sources of data and identify key arguments and issues at stake in particular fields of practice ;
- Understand the behaviour of firms in media and creative industries;
- Understand emerging trends in media and creative industries;
- Apply skills in written and verbal communication that are relevant to this field;
- Be able to plan, organise and manage coursework assignments, demonstrating independence, initiative and originality.
- 100% Coursework
Collaborative Project
Collaborative Project
With a multi-talented group of students you will work on a brief from a real company looking to solve a real social or business problem.
Together with your student team, you will research and build solutions to a business problem, supported by our project tutors, clients and staff. Previous clients include Foster + Partners, Speedo, The London Legacy Development Corporation as well as many other companies, start-ups and charities.
The Collaborative Project provides a means for you to engage in critical enquiry and to be exposed to project-based teamwork in multicultural and interdisciplinary settings. By undertaking this module, you will strengthen your cooperative and collaborative working skills and competencies, whilst raising your awareness and appreciation of cultural and disciplinary diversity and differences.
The Collaborative Project aims to provide you with a hands-on experience of identifying, framing and resolving practice-oriented and real-world based challenges and problems, using creativity and appropriate tools to achieve valuable and relevant solutions. Alongside the collaborative elements of the module, you will be provided with opportunities to network with stakeholders, organisations and corporations, which will give you the experience and skills needed to connect to relevant parties and potentially develop future employment opportunities.
Learning outcomesOn completion of this module, you will be able to:
- Work effectively in diverse and interdisciplinary teams
- Undertake and contribute towards a project-based development process
- Apply critical enquiry, reflection, and creative methods to identify, frame, and resolve issues and problems at hand
- Identify user and stakeholder needs and value creation opportunities, whilst collecting and applying evidence-based information and knowledge to develop appropriate insights, practices and solutions
- Identify, structure, reflect on key issues and propose solutions to problems in creative ways
- Enhance your appreciation for diversity and divergent individual and disciplinary perspectives
- Be able to provide structured, reflective and critical feedback to peers and other stakeholders
- Plan and execute a project plan including scope, resources and timing
- Effectively communicate ideas, methods and results to a diverse range of stakeholders
- Use multiple, state-of-the-art date media and technologies to communicate with collaborators
- Make informed, critical and reflective decisions in time-limited situations
100% Coursework consisting of:
- 20% Group project proposal
- 20% Individual reflection
- 30% Final Project Report
- 30% Project deliverables to the client
Dissertation
Dissertation
The Dissertation module will equip you with the relevant skills, knowledge and understanding to embark on your own research project.
You will have the choice of three dissertation pathways:
- A desk based research project that could be set by an organisation or could be a subject of the student's choice
- A project that involves collection of primary data from within an organisation or based on lab and/or field experiments
- An Internship within an organisation during which time students will complete a project as part of their role in agreement with the organisation (subject to a suitable placement position being obtained)
By undertaking a dissertation at master's level, you will achieve a high level of understanding in your chosen subject area and will produce a written thesis or project report which will discuss your research in more detail.
Learning Outcomes
On successful completion of this module, you should be able to demonstrate knowledge and understanding of:
- The importance of project planning;
- The importance of a clear hypothesis or research question;
- The ethical implications of research;
- The relevant empirical data and methodologies for data collection or knowledge assimilation for the subject area;
- Methods of data analysis and their suitability for the intended data;
- The areas of expertise or publications of the major individuals or organisations in the subject or business area;
- The previous research or current knowledge in the specific subject or business area;
- Theoretical perspectives relevant to your chosen topic;
- The most effective methods of presentation for data or knowledge;
- Developing a clear, coherent and original research question, hypothesis or business problem in a suitable subject area;
- Synthesising relevant sources (e.g. research literature, primary data) to construct a coherent argument in response to your research question, hypothesis or business problem;
- Analysing primary or secondary data collected by an appropriate method;
- Critically evaluating data collected in context with previously published knowledge or information;
- Engaging in critical debate and argumentation in written work;
- Applying principles of good scholarly practice to your written work;
- Performing appropriate literature searching/business information searching using library databases or other reputable sources;
- Planning a research project and producing a realistic gantt chart demonstrating your intended timelines;
- Synthesising information from appropriate sources;
- Demonstrating rational use of research method tools;
- Selecting and using appropriate investigative and research skills;
- Demonstrating effective project planning skills;
- Finding and evaluating scholarly sources;
- Engaging in critical reasoning, debate and argumentation;
- Demonstrating effective report writing skills;
- Recognising and using resources effectively;
- Successfully managing a project from idea to completion;
- Demonstrating commercial awareness or the impact of knowledge transfer in a business or research environment
Assesement
100% Coursework consisting of:
- 20% Literature review
- 20% Research proposal
- 60% Dissertation report/essay
Media and Creative Industries: Context and Practices
Media and Creative Industries: Context and Practices
The module includes lectures on topics such as: the creative industries, the history of media technologies, media and intellectual property law; media policy; media organisational structures; and the development, creation, production, distribution and exploitation of media content.
The aim of this module is to present and debate the structure, features and professional practices of the UK and global media landscapes. The module aims to explore a range of different media and creative industries from both professional and academic perspectives.
Learning outcomes
On successful completion of this module, you should be able to demonstrate knowledge and ability of:
- Identify the key characteristics and trends of various media sectors
- Analyse the main elements in the value chain of various media sectors
- Identify the key historical moments in the development of mass and online media
- The nature and context of working in these sectors
- Ability to synthesise acquired information in essays/'industry briefs' which address key challenges for the media and creative industries
- Make use of feedback on the substance and presentation of these briefs
- Write concise `industry briefs'
- Engage in conversation with media professionals
- Meet weekly deadlines
- Write according to strict deadlines
- Produce short, well written texts that are informative to others
- Be able to engage in dialogue with media and creative industry professionals
- Be able to respond creatively to contemporary challenges facing the sector
Assessment
100% Coursework consisting of:
- 10% Mini reports
- 90% Report
Researching Media Industries
Researching Media Industries
Lectures will include teaching on topics such as:
- Approaches to media and creative industries research
- Standardised questionnaire design
- Methods of sampling
- Document-based research
- Conducting qualitative interviews
- Analysing quantitative data using SPSS
- Analysing qualitative data through thematic analysis
- Developing multi method research strategies
The aim of this module is to familiarise all students with a range of methodologies for the analysis of structure, operation and output of media and cultural industries.
Learning Outcomes
On completion of this module, you should be able to:
- Analyse a range of methods applicable to the study of media and creative industries, cultural texts and reception
- Situate particular social, textual and industry research methods in relation to other research practices
- Show through explanation and/or discussion the tensions that divide particular research methods and the benefits that can be derived from their combination
- Evaluate qualitative and quantitative data to appraise their wider analytical value and significance
- Link empirical findings to wider theoretical debates concerning creative industries, media production and reception
- Understand how to collect primary data
- Understand how to analyse data
- Know how to find and evaluate scholarly sources
- Be able to communicate effectively in speech and writing
- Synthesise scholarly and primary sources for use in argument
- Understand the relevance of research to media and creative industries
- Be able to conduct primary research relevant to media and creative industries
- Demonstrate skills in written and verbal communication that are relevant to this field (e.g. report writing)
- Be able to plan, organise and manage a self-directed piece of research, demonstrating independence, initiative and originality
Assessment
- 100% Coursework
Cultural industries and Creative Labour/Cultural Work
Cultural industries and Creative Labour/Cultural Work
The module will cover the definitions of labour and work; theoretical approaches to understanding labour and work; definitions of creative labour and work; the emergence of media and creative work; continuities and changes in media and creative work; comparisons of media and creative work in different industries and in different countries; factors affecting contemporary wages, terms and conditions in the media and creative industries.
The aim of this module is to understand the continuities and changes in work and employment in the media and creative industries internationally.
Learning Outcomes
On completion of this module you should be able to:
- Understand the theoretical frameworks for understanding work and labour in media and creative industries
- Understand the definitions of creativity
- Understand the major trends in employment internationally in the media and creative industries
- Understand the continuities and changes in the wages, terms and conditions of those working in media and creative industries
- Identify, debate and evaluate relevant theoretical on media and creative labour and work
- Understand the development of media and creative work historically through applying these frameworks
- Use these frameworks to analyse emerging trends in media and creative work
- Communicate effectively in speech and writing, with academic and non-academic audiences
- Engage in critical reasoning, debate and argumentation
- Assess the empirical validity of competing perspectives
- Manage time and resources effectively
- Synthesise different sources of data and identify key arguments and issues at stake in particular fields of practice
- Understand the behaviour of media and creative workers
- Understand emerging trends in media and creative work
- Apply skills in written and verbal communication that are relevant to this field
- Plan, organise and manage coursework assignments, demonstrating independence, initiative and originality
Assessment
100% Coursework consisting of:
- 30% Report
- 70% Coursework
Design Thinking
Design Thinking
The aim of this module is to enhance your ability to use design approaches and tools for identifying and implementing human centred innovation opportunities. You will be expected to deploy knowledge learned in this module into parallel running Collaborative Project module.
The module will include teaching on the following topics: visualization, using imagery to envision possible future conditions; journey mapping, assessing the existing experience through the customer's eyes, using customer oriented data collection techniques; value chain analysis, assessing the current value chain that supports the customer's journey; mind mapping, generating insights from exploration activities and using those to create; design criteria; brainstorming, generating ideas; rapid concept development, assembling innovative elements into a coherent proposition that can be explored and evaluated; rapid ‘prototyping', expressing a new concept in a tangible form for exploration, consumer testing, and refinement; consumer testing and storytelling.
Learning Outcomes
The module will introduce you to a systematic design-based approach aimed at identifying and implementing user centred innovation opportunities.
On completion of this module you should be able to:
- Identify when and how to use range of Design Thinking tools
- Select appropriate tools to inform project development
- Appropriate use of the Design Thinking tools in a parallel module
- Develop communication skills in diverse teams;
- Developed a systematic approach to tackle complex projects
- Apply tools in a project context
- Work with variety of stakeholders
- Understand how to tackle 'wicked' problems
- Be able to deliver a succinct presentation to communicate key facts
Assessment
- 80% Report
- 20% Presentation
Global Cities, Media and Communication nd...
Media and Creative Industries MA